Thursday, June 25, 2009

T20 Game Rules

Powerplay: The 'powerplay' is six overs in a full match, during which a highest of two fielders can stay outside the 30-yard circle, with two fielders besides the wicketkeeper in catching positions, which is in the close-in fielding positions like slips, silly point, short cover.

After 'powerplay, no fielders are necessary in 'catching positions' but only a maximum of five can be outside the 30-yard circle.

Also, 'powerplay' Changes from just one over to five in rain-affected games.

No ball: This is a most important change from the usual game, with two runs being given for front-foot no-balls with an extra 'free hit'. The 'free hit' is the ball following the no ball, on which the batsman can be out only in the number of ways on a no ball, i.e., run out, hitting the ball twice, obstructing the field or handling the ball.

Bowling limit: Like in ODIs, players can bowl a limit of one-fifth of the total overs, i.e., four in a complete match of 20 overs per side.

Timed out: A batsman have to be in a position to take guard within 90 seconds of the drop of a wicket or he will be timed out. This is two minutes in one day match and in test cricket.

Tied matches: A tie will be busted with a super over method. In this rule each team will be given with one over and 3 wickets i.e. three batsmen can play the team can loose 1 wicket. The opposite bowling team will get one over they can use only one bowler to bowl the particular over. The team gets the maximum runs in that particular over announced as the winner.

Rain: A minimum of five overs each are sufficient to make a decision about that particular match under the Duckworth and Lewis system.

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