Sunday, January 16, 2005

Guido von Robot - Simple computer language to help students learn programming

Guido van Robot (GvR) is a minimalistic programming language that provides just enough syntax to help students learn the concepts of sequencing, conditional branching, looping, and procedural abstraction. Its biggest strength is that it permits this learning in an environment that combines the thrill of problem-solving with instant visual feedback.

6 comments:

eddyhunor20813997 said...

I read your blog, and i thought it was rather cool. check out My Blog
Please Click Here to view it

Have a Great Day

Websmartads.com said...

Hey, you have a great blog here! I'm definitely going to bookmark you!

I have a ##KEYWORD## site/blog. It pretty much covers ##KEYWORD## errors and related stuff.

Come and check it out if you get time :-)

Websmartads.com said...

Dicecities.net
Large selection of Websites for sale, starting as low as $19.99 come by and check it out.

Websmartads.com said...

Find solutions to common computer errors and problems.
www.PCAnsers.us

eLearning at Resource Bridge said...

eLearning:
Resource Bridge has coined the phrase:

Are you seeing REDD?
REDD - Rapid eLearning Development and Deployment

For more information, please go to our site:

Resource Bridge
http://www.resourcebridge.net

Diana said...

A branch (or jump on some computer architectures, such as the PDP-8 and Intel x86) is a point in a computer program where the flow of control is altered. The term branch is usually used when referring to a program written in machine code or assembly language; in a high-level programming language, branches usually take the form of conditional statements, subroutine calls or GOTO statements. An instruction that causes a branch, a branch instruction, sportsbook, can be taken or not taken: if a branch is not taken, the flow of control is unchanged and the next instruction to be executed is the instruction immediately following the current instruction in memory; if taken, the next instruction to be executed is an instruction at some other place in memory. There are two usual forms of branch instruction: a conditional branch that can be either taken or not taken, depending on a condition such as a CPU flag, and an unconditional branch which is always taken. http://www.enterbet.com