Guido van Robot (GvR) is a minimalistic programming language that provides just enough syntax to help students learn the concepts of sequencing, conditional branching, looping, and procedural abstraction. Its biggest strength is that it permits this learning in an environment that combines the thrill of problem-solving with instant visual feedback.
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A branch (or jump on some computer architectures, such as the PDP-8 and Intel x86) is a point in a computer program where the flow of control is altered. The term branch is usually used when referring to a program written in machine code or assembly language; in a high-level programming language, branches usually take the form of conditional statements, subroutine calls or GOTO statements. An instruction that causes a branch, a branch instruction, sportsbook, can be taken or not taken: if a branch is not taken, the flow of control is unchanged and the next instruction to be executed is the instruction immediately following the current instruction in memory; if taken, the next instruction to be executed is an instruction at some other place in memory. There are two usual forms of branch instruction: a conditional branch that can be either taken or not taken, depending on a condition such as a CPU flag, and an unconditional branch which is always taken. http://www.enterbet.com
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